2024 09 24 -10 03Updates


BUG 20240924

  • [x] Stored index for each generation is not cleared after new crafting. 每次生成后记录的没有清除会叠加一起。【解决方式:要么清除每次旧记录,要么储存分成五个档案,每次按下create就是下一个档案】
  • [x] mutant put in region will refresh and delete the previous crafted mutants.
  • [x] evil mutant does not show in ui, sometimes the bool tag for evil mutant is still ‘super’

BUG 20240925

  • [x] create button does not disappear
  • [ ] number smaller than 30 but triggered mutant

MISSING FUNCTIONS 20240925

  • [x] world里的按钮移到button
  • [x] event特层优先度高于character
  • [x] event去jail的时候create没有关掉
  • [x] 章鱼药水图层顺序不对
  • [x] event去到breedingroom时候没有关掉enter breeding room button
  • [x] event restart button need to open ‘parts’
  • [x] restart button ned to turn off event
  • [x] press put in jail should open continue breeding
  • [x] turn off ‘confirm’ button when its not in use. [didnt find what is causing it to remain on canvas]
  • [x] put in world → create
  • [x] select → mutant select button off
  • [x] scene load add to project setting
  • [x] add a button in pinia for last normal created
  • [x] continue breeding → put in jail + put in paradise
  • [x] event jail / paradise → event panel
  • [x] continue breeding → back to pinia
  • [x] ‘back to world map’ button has canvas relink issue, may cause unexpected ui panel to open. logic update / [remove button]?
  • [x] put in world → back to pinia
  • [x] show last breed → on confirm
  • [x] event restart clear stored index and miniature

confirm change to ‘select breed’ and pick from all the history crafts

summary for the day, updated event logic for mutant selection UI and canvas jump to the event ending. Tried to

Update 20240926

  • [x] Optimize the canvas jump logic in ‘into’ scene,

Canvas and panel grouping should be more organized in the future to avoid hierarchy issue which I encountered a lot in this project. Separating out the buttons which are overlaying the content into a group can help.

Button OnClick() should be controlling the panel UI for individual section of UI event compared to disabling the whole UI canvas.

BUG

  • [ ] Volume customization across scenes
    • [minimum solution] Volume adjustment option in all scene

Test play feedback

  • [ ] button arrangement. I had to to look back over what I already looked at to go back.
  • [x] when you’re on the screen where you mix parts, is it drag and drop? I was just clicking and it has some unexpected behavior. I didn’t realize it was drag and drop.

20240927

Fixed the mutant showing issue, and normal history create index display.

20240929

  • [x] The UI messed up after change in scale
  • [x] music didnt not change when player click restart after the ‘i dont have mutant’ button


    20240930

    • [x] 完成世界区域搭建,还需要修改一下region的event细节。
    • [x] remove unnecessary buttons and objects
    • [x] create all the other 3 worlds and their events.
    • [x] Update the Intro
    • [x] create world outro

    20241001

    Fix grammar and dialogue mistakes from gameplay feedback.

    Fix dialogue UI edge from player feedback.

    20241003

    finished button swap and final upload

    Files

    GenesisCreatorBuild20241003.zip Play in browser
    11 hours ago
    build202409930.zip 35 MB
    3 days ago

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